Tuesday, March 11, 2025

Final Promotional Package

 This part of my blog will be to showcase our final products

Music Video


Digipak




Digipak front cover (right) and the back cover (left)

Digipak inside


Social Media Page

Link to Instagram social media page: https://www.instagram.com/nadavanyaa/


Social media (Instagram) profile


Social media (Instagram) posts



Social media posts (Instagram) showing audience engagement


Artist's Carrd profile

Critical Reflection

This part of my blog will be for my CCR essay

For our music video, we decided to do Catch Me in the Air by Rina Sawayama which is part of the indie pop genre. As for our star, Vina Viani, we created her with the intention of her being an inspirational role model to our target audience of young (15-25) women through a family-friendly, passionate and independent persona. We want to show our audience a dominant reading that encourages them to value their (familiar) relationships and to pursue their dreams regardless of difficulties. This essay will be a critical reflection that shows how my team utilised genre conventions, representations and technical elements to create a consistent brand identity as well as how we engaged with our audience.


An example of our use of vibrant colours

Genre conventions are an important part of any media production.  According to Steve Neale, genre conventions change over time and it is crucial for producers to conform or subvert from these conventions to properly engage their audiences. By conforming, we are able to keep audiences interested through providing them with something familiar while subverting allows our product to stay fresh and stand out from other productions in the same genre. For indie pop, common genre conventions include vibrant colours, tracking movement, retro effects and romantic narratives. For most of our music video, we often conformed. We did this by using vibrant colours through the use of natural lighting & using vibrant backgrounds (nature, vibrantly coloured room), using old recordings & childhood reenactments that gave the music video a nostalgic retro theme and lastly by using a tracking camera movement in performance scenes that kept focus on the star. We also agreed that we wanted to subvert from the romantic narratives convention as we felt like this may not align with our family friendly persona that targets younger audiences. Furthermore, we felt like this prevents the difficulty of having to find actors that would be comfortable in acting out romantic scenes.


A lack of sepia tones & desaturated filers


Our digipak mostly conformed to indie pop digipak conventions, which happen to be similar to indie pop music video conventions. Something unique about the indie pop genre is the fact that indie is a genre often associated with low-budget productions whereas pop is often associated with high-budget productions so the budget quality of the indie pop genre is left up to the producer’s own capability, budget and personal preferences. For us, we ended up leaning towards the low-budget convention of the indie genre which was dominantly due to our own budget limitations as it would be unrealistic to create a high-budget production as students. In the digipak, this was reflected in our digipak as we opted for a lower-budget option that wouldn’t require us to purchase additional props since this option allowed for all the props to be props that can easily be made and found at home (drawing, music sheets, crayons, dolls etc.) This also created the additional advantage of the digipak having a ‘homey’ feeling which strengthened our production’s brand identity of nostalgia and childhood memories. Another common convention in the indie pop genre is the use of sepia or desaturated filters to make a product appear retro. The digipak subverted this as we wanted to create a dreamy feeling that can compliment our nostalgic brand. To do this, the digipak used vibrant colours as vibrant colours can make a product appear dreamy as it can make a product feel ‘unnatural’ or unreal.



The star's room changing (posters adding overtime, calendar dates passing by, checklist changing etc)


Our primary representation was young women. This representation can encourage our target audience to engage with our content as audiences often use role models in the media to shape their identity (identity - Gauntlett). We represented this group by using a young woman as our star. In the music video, we showed her growing up and changing as time passes since it allows her to become relatable to our audience, which we did by using mise-en-scene that shows time passing (room changing overtime, recreations of old videos). Stuart Hall’s representation theory suggests that representations in a media product will reflect those creating products, therefore we subverted the stereotype that women are weak by showing her persisting in pursuing her dreams despite challenges (can be seen in the music video from her relentlessly practicing music and keeping herself going despite her mother’s worsening conditioning) as everyone in our group is a young woman themselves.


Themes of family in our star's social media page and digipak


Another one of our representations is family, typically a mother-daughter relationship. This is a core theme of our narrative and was especially important for our family-friendly brand identity. We kept this representation consistent across all our products by using technical elements to tie back to this theme. The digipak featured a doodle reminiscent of child artwork that depicts a mother-daughter pair whereas on the star’s social media she is shown sharing pictures of her from her childhood with her mom. In the music video, this theme is most prevalent as we can see the mother grow to be a huge motivator in her life (supportive text messages & notes) but the absence of her face, emphasises her absence in the star’s life (due to her illness). This is stereotypical of mother-daughter relationships as they are often portrayed as close and important to each other in media.


Audience engaging via Instagram post


According to Clay Shirky, audiences expect media content to be interactive which is why audience engagement is a core part of creating a media production. One way we can achieve this is through the uses & gratification of social relationships as it allows fans to interact with the star and other fans. In social media, one of the best ways to encourage social relationships is through the ability to interact with social media posts via liking, commenting or sharing. Our star encourages this by creating posts that ask the audience a question and thus encouraging them to comment. Alongside the use of hashtags, this helps boost our star in social media algorithms (particularly Instagram) which allows us to gain a higher audience reach in order for our star to expand her fanbase. Additionally, audience engagement is further strengthened through our star’s social media which includes a customised webpage (Carrd) that links social media pages, merch store, tour dates etc. as this encourages her fans to explore more of our star’s products and contents. 


To conclude, our products all come together to create a branding that centers around nostalgia, childhood memories, family and passion in order to attract our target audience of young passionate women and encourage them to pursue their dreams to become independent. Overall, I believe that our products has delivered this message effectively as these themes are shown consistently throughout the technical elements in all our products but if I were to change anything, it would be to simply space out our production process more as a lot of things ended up rushed and so may not have been at their maximum potential during the final.


Link to CCR Google Doc: https://docs.google.com/document/d/1BLH5FUyvpG0IF1f9E18ns9ckCIyBi0kD0NynBM26vd8/edit?usp=sharing

Monday, February 3, 2025

Screen Test: Audience Feedback

 This post explains how we showed a rough draft of our music video, album cover, and social media page to some members of our target audience in order to receive helpful feedback.

The purpose of a screen test is to gain audience feedback about our work and see if there are any improvements that can be made. We decided to use Google Forms to create a survey to share with our audience because it is an online platform that can be accessible anywhere at any time. It also allows participants to save their answers automatically, thus being more convenient for them. Additionally, our team members can collaborate easily as it allows us to edit the form together. 

Here are our questions in the Google Form: 

https://forms.gle/vvfDcQXEVH3kFaPt5 

We chose these questions because we were interested in understanding if our target audience could decode and interpret our music video with our intended message. Asking them additional questions on the digipak/album covers lets us know which images appealed the most to our audience. Moreover, considering their suggestions for social media posts would likely increase our chances at engaging our audience. We included members of our target demographic (young Indonesian women and teenagers) in the screen test to ensure that the feedback we receive is appropriate.

Finding people for the screen test was easy because we were already familiar with a lot of people who are part of our target audience. We also initially only needed 4 people from our school to help us with our feedback but we decided to ask 2 more Indonesian people from outside our school and outside Bali as we intend to our target audience to include young women from all over Indonesia.

Here are the drafts that we showed audiences for the screen test: 

Music video

https://drive.google.com/file/d/13zxYsOspH_jBtg38i4zicwVlhZIFl3-V/view?usp=sharing 

Digipak (Album Cover):

Here are the results from the audience feedback:

We collected a total of 6 responses (5 females, 1 male with an age range of 17-18)

Respondent 1




Respondent 2

Respondent 3

Respondent 4


Respondent 5


Respondent 6




This feedback allowed us to receive thoughts and opinions from the audiences at a different point of view since we have been solely watching from a producer and editor’s view thus may be biased towards our work. This fresh perspective will allow us to improve based on the critique we have received. From the feedback, we learned what worked well and what could be changed. Firstly, our audiences captured and interpreted the persona of the star actor well, seeing that they described her as someone passionate and determined, just as how we intended her to be. In addition to that, throughout the music video the audiences did understand the storyline quite well though there were confusions in certain parts which may be due to lack of clarity. Furthermore, people such as lower class Indonesians weren’t represented more visually where as a result, a lot of misunderstanding came from this.

With this knowledge, it would then help us know effective methods on how to get our audiences to interact and engage with our media products better. 

Changes:

  • Since we did not represent lower income families as well as we had intended, we chose to highlight the themes of a mother-daughter relationship more instead. This decision is because adding more technical elements to highlight the lower class would need us to rework our entire music video and, due to deadlines, we simply do not have the time or resources to do that. Perhaps, we can discuss the star's lower class past through social media posts instead. We also realise that often times, financial struggle is not often something that can often be visually obvious and so we hope that through representing her this way, we can appeal more to individuals in similar situations and be an inspiration to them through making our star more relatable.

How this was useful:

  • We are able to know what changes or additions we can make to make our music video more interesting to our audience
  • Broaden range of ideas from suggestions
  • Getting to know our audience to appeal to them

Self-Reflection: 

  • This audience feedback was really helpful as I enjoyed being able to understand our work from a new perspective therefore understand our strengths and weaknesses
  • Deciding what questions to include and what not to include was hard as we needed to be sure that people wouldn't refuse to answer the form because it was too long so we needed to decide what questions were the most important to include. We decided that questions that focused on branding and what appealed to our target audience should be our priority



Thursday, January 30, 2025

Post-Production: Editing

 This part of my blog will detail the editing process done by Regine

Plan and Outline (as a to do list):

  1. Selection & Compilation + Grouping of Footage  

  2. Software

  3. Combining Clips with the song = Rough Draft

  4. Feedback (Audience and Teacher)

  5. Execute Revisions

  6. Feedback part 2 (Teacher)

  7. Execute Revisions

  8. Colour grading

  9. Added Effects

Selection & Compilation + Grouping of Footage 

Since my group and I had done multiple takes, I had to do the time-consuming job of watching nearly all the footage to find the correct one. This was especially important in the multicam shots where I had to find the single take we took through different angles to ensure the movement remained the same. Although we were warned to use a clapboard to know which footage was which, we found the technique to be difficult in some cases where the writing was not clear to the camera no matter what we tried or that it didn’t work for multicam shots where each of us were in different positions and we did not have an extra hand to hold a diy clapboard. In the end, we decided to leave it out. Instead we would review our footage together, delete failed ones (unless still salvageable) and then upload them to our shared drive. This way, it narrowed down the amount of footage there was for me which reduced the amount of time I spent going through them. Although the process seemed a lot, I truthfully found it easy. Often, I looked for the latest or second latest uploaded footage of a scene as it's likely the best shots and why we choose to stop filming a scene. While the rest of the scenes, I had chosen carefully by process of elimination- evaluating acting, lighting, camera angle/movement to eliminate any footage with noticeable mistakes.


Because of my team’s file organisation on google drive, I was able to compile all the scenes swiftly. I simply had to download it into the correct folder in my laptop. The file organisation on my laptop was similar to the organisation I had with my team where a single folder was dedicated to the entire project and within it, was more folders that included the footage and which scene they belonged to, the music itself, and the project file. This allowed my importing/searching of footage to be easier because the segmentation prevented me from having to comb out each footage if I was looking for one. 


Software

To edit the music videos, I chose to use Adobe Premiere Pro 2025, a timeline-based, non-linear video editing software application by Adobe. Although I had no prior knowledge on Adobe Premiere Pro, I had chosen it as my editing software because a friend had recommended it to me for its available features that didn’t require a secondary app like high quality exporting, colour grading, effects, etc.

I had used this tutorial to grasp the basics of the software. I have some familiarity with editing apps in general like Adobe After Effects and Capcut so I got comfortable with Premiere quickly and didn’t need much time to adapt. After that, I imported my scenes, added the music, and began to combine all the clips into a rough draft.

Combining Clips with the song & making the Rough Draft

Markers

I had used markers to pinpoint where certain beats were. This was important in helping me make sure the clips were cut/followed along with the beat which made the video more rhythmic and satisfying to watch and listen to. Using the markers allowed me to snap my clip duration to the markers rather than guessing where to stop, which made the jumpcut scene much easier to execute.


Jumpcut scene

The jumpcut shot we took was taken without a tripod and by using different takes than one singular take. This was an unintentional mistake by our team since neither of us had a tripod at hand and tried to improvise by just keeping in position and staying as still as possible. However, I still have the job to make sure the composition of each frame is as close as possible. I did this by marking a single stationary point (such as the piano and table) and adjusted my footage based on that point. This process took quite a while since I wanted it to be as seamless as possible, however I think the result was worth the time put into it.


Aspect Ratio Change

A characteristic of old cameras was their 5:4 aspect ratio instead of our now common ratio of 16:9. I wanted to implement this into our childhood footages scene to really sell the realism of old cameras being used in the music video. To do this, I simply took two rectangles (graphics layer) and added them to each vertical ends for the videos within the childhood montage.

Multicam Syncing 

My team and I used the multi-cam technique on 2 occasions; on both stage and beach performances. Since a clapboard was not available for us to use, we used an alternative by clapping in hopes of causing a spike in the audio that's identifiable. Unfortunately when I was in the post-production stage, I saw that the soundwaves of the videos were not loud enough to be able to catch the clap. This was likely due to the distance between each camera was different to the the clapper, on top of the fact that the room was extremely echoey. This was also the case for the beach performance as the atmospheric sounds (like wind, people, the ocean, etc) drowned out the noise of the clap.

 

Since there was no other way to combat this issue because we already finished filming, I decided to power through it and synced it manually. Although it took much more time than using a clapboard, it wasn’t too difficult to watch for visual indicators which was often body movement as well as listening closely to the song playing in the background of the videos and sync it with the actual soundtrack. There were generally no issues to me during this process other than a minor instance of not being able to make out the words being sung, which confused me on whether or not it was synced to the music.

Feedback (Audience and Teacher)

I made the first ever draft to send to my teacher to get his feedback. You can watch the draft through this link.

https://drive.google.com/file/d/13zxYsOspH_jBtg38i4zicwVlhZIFl3-V/view


During the time we were supposed to have a feedback session, I fell ill so I didn't receive the feedback directly but instead, my teammates collected the feedback. Here are the problems my teacher found:

  1. The first clip (0:00-0:11) does not connect with the following scenes, since it does not show her going to her house. It's better to remove it completely or replace it with another scene. Our teacher suggested a scene of the flowers floating in the water might be a good fit as it would connect the start of the music video to the end.

  2. There are some errors (00:52) with the ratios of the childhood videos

  3. Decide on whether to leave or include the original sound of the childhood videos since there was only one video that included its original audio.

  4. The colour and quality of the camera changes between two scenes (from 01:31 to 01.33). My teacher suggested to colour grade them so they have the same colour and tones 

  5. There seemed to be a mistake in the audio and video syncing in one of the stage performances

  6. The transition from the hand that was lifted in the stage to the beach needs a few changes:

  • My teacher suggested rather than transitioning a tilt camera movement to a static shot of the beach, shoot a scene with similar camera movement 

  • My teacher specifically suggested tilting downwards to the sand and then tilting upwards to show a long shot of vina walking on the beach. He provided my friends with a drawing to explain this.

  • He also suggested we shoot her from different POVs like from the back, the side, and the front.

  1. My teammates have been discussing the use of voice note conversations to add as background noise to the music video. Cheryl had made phrases and sentences and borrowed the voice of her moms’ friend. After receiving the voiceovers, I edited them into the music video. 

Execute Revisions

  1. I approached my team to think about a solution to the introduction being unfit. We originally discussed a scene of our artist taking the bus however since the bus in Bali stopped running on January 1st of 2025, we discussed alternatives such as walking home. We decided to take time to shoot this scene afterschool. However I did not end up liking the walking home scene because it felt too plain and didn’t bring more to the story we were trying to tell so I tried my teacher’s other suggestion on the floating flowers. 


Insert video

I think the flowers worked well in connecting the whole music video together by foreshadowing the end at the beginning. It also acts as a hermeneutic code as viewers might be curious as to why there were flowers and what they symbolise. 


  1. The errors were fixed and I had added and changed the arrangement of the video to look more chronological and show the artist growing up


  1. Our teacher and my teammates said it would be better to leave out the audio of the childhood footages so the focus would be on the videos. On Top of that, a lot of the footage was of playing piano so the music playing would clash with the soundtrack. With those comments, I decided to leave the audio out.


  1. I attempted to match the colours and quality between the videos but ultimately found it too difficult since the beach performance that Aurel had filmed with her camera was extremely overexposed. I watched this video as a fix.


Although I was able to bring down the exposure, there was a second problem with the oversaturated yellow that did not match the other scenes. I tried to cancel out the yellows by playing with the temperature and colour wheels to add more blue that would cancel out the yellow. However, I could not strike a balance between the colours and the actress would just end up too blue or too yellow. So I made the choice to leave out the videos she recorded and replaced it with a b-roll footage.


  1. I rewatched the performance scene and made sure to pay attention so that the singing and music is synced.


  1. The static shot of the beach was changed and followed with a matching movement that would transition the artist from the stage to the beach.

  1. I thought the use of multiple voiceovers was excessive so I suggested to my team to keep one. We took quick vote and ended up keeping the last voiceover but lowered the volume. During this, I had also added reverb to the audio to make it more echoey.


Feedback part 2 (Teacher)

After a few changes, I went back to ask my teacher for more feedback. Here are all the suggestions he mentioned:

  1. My teacher mentioned beginning with a black screen and adding a fade in to the beginning shot

  2. The light switch scene should have the lights turn on when the soundtrack says “Hey [..]” as it is a crucial moment where the song begins (or where the lyrics start) while the lightswitch was a moment where the story begins.


  3. Minor fixes to the duration of clips to ensure they cut to the beat for the beginning scenes with all the childhood photos

  4. Changes need to be made on the phone screen scene because it is currently unreadable, which would make the scene pointless as the audience won't be able to catch on to the information in that scene and thus miss a big part of the story. My teacher suggested a single message rather than a conversation that pops up as a notification. He also added that we could have the background of the phone that receives the notification to be a wallpaper of the artist and her mom. 

  5. My teacher suggested changing the order of the note scene where it begins with the artist looking at a note and then going in to reveal what the note says rather than vice versa. 

  1. Ensuring continuity at the end where the artist walking into the water must end with her stopping as the following scene was of the artist standing still. This also applies to the floating flower scene at the end. My teacher suggested letting the flowers float more after being released from the hand before moving to the next scene.

Execute Revisions

  1. A fade in and out was easily added with the help of a feature called “Apply Default Transition.” When hovering over the start/end of a sequence/shot, right-clicking would access this tab. Then I simply adjusted the duration of the cross dissolve transition to my liking.

  2. Fixes regarding the timing, duration to match the beat of the music or sequence of a shot/scene was done quick and easily without little to no hassle.

  3. The phone screen scene was roughly 4 seconds long so I didn’t require my whole team to be involved for this. I reshot the scene at home using my phone as the receiver and my mom’s phone as the camera. I had asked Cheryl to temporarily remove her profile picture as well as renaming her contact to Mama with a heart. I prepared a message for her to send and gave her instructions to send it within the next 5 seconds so I could have time to prepare the camera. This process was short and took roughly less than 10 minutes to do. 

Colour grading

Before diving into colour grading, I did believe it was important for me to understand colour theory so I watched a simple and short video to explain it.

This video gave me the foundational knowledge colour theory which could help in balancing the colours in scenes.


I then went to watch a more specific video on how to colour grade on my software. I used this video.


When colour grading, I wanted to really consider how the colour of the current scene is going to affect the audience's emotions. So I opted to a more desaturated, grey look at the beginning of the story to emphasize the boringness and blandness of this stage of the artist's life. After discovering the box’s content and reigniting her passion to start up music again, I would increase the warmth and saturation of the scenes to build a sense of rediscovery of self and interests in a hopeful and inspiring manner. By the end, I intended for audiences to truly feel the energetic and lively atmosphere that's almost reminiscent of the feeling of freedom so I choose to push the blues in the end scenes and increase the saturation to bring out the vibrancy of the blues.


Added Effects

Getting that vintage, retro effect for the recreation of childhood videos was extremely important to be right inorder to be believable when mixed with actual childhood videos. When I had looked up examples of old digital camera examples on Pinterest, I found the common traits of these pictures were bloom and noise.

Bloom refers to an effect when light extends past the borders of bright area in an image which causes a bright light dispersion that gives the photograph a dreamy look and nostalgic feeling. While noise is said to be the undesired fluctuations of color or luminance that often disrupts and hides the detail of an image. 

 

To copy this look on my footages, I looked into 2 tutorials which were fairly easy to replicate and gave me the results I was looking for.

By using a feature that blurs a certain colour channel, I could make my childhood videos seem glowy. i followed the steps by adding in an adjustment layer to place the effect on.


By adding grain, my footages looked more authentic as if it was really taken from the past.

Other edits I made were to increase the sharpness of the scenes (commonly found in VHS tapes which I considered following but crossed it out when I figured camcorders were too old for the artist’s generation), added a faded film effect that lightened the footage to look older/worn out and a touch of vibrancy.


Self-Reflection:

  • Although I was not able to help much, when I did, I helped by reminding Regine details she may have missed (such as including the voice note of the star's mother talking and by giving her the feedback she needs (such as which clip may suit better in certain parts.